Blog
SEPT13
Case Study
Case Study: Ascension Belle's Offering
Explore the development journey of Ascension: Belle's Offering, a 2D platformer created for Speed Jam #5. This case study delves into the challenges, mechanics, and creative process behind the game, highlighting key insights from coding to post-jam improvements.
AGO24
Tutorial
Dynamic Camera Adjustment in Unreal Engine: Keeping Actors in View
Learn how to create a dynamic camera in Unreal Engine that auto-adjusts its arm's length to keep actors in view. This tutorial includes step-by-step instructions and code snippets to help you implement this feature in your projects.