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SEPT13

Case Study

Case Study: Ascension Belle's Offering

Explore the development journey of Ascension: Belle's Offering, a 2D platformer created for Speed Jam #5. This case study delves into the challenges, mechanics, and creative process behind the game, highlighting key insights from coding to post-jam improvements.

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AGO24

Tutorial

Dynamic Camera Adjustment in Unreal Engine: Keeping Actors in View

Learn how to create a dynamic camera in Unreal Engine that auto-adjusts its arm's length to keep actors in view. This tutorial includes step-by-step instructions and code snippets to help you implement this feature in your projects.

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